Eidos-Montreal's Future Uncertain: Layoffs Continue, Projects in Flux
Eidos-Montreal, the studio behind the hit game Marvel's Guardians of the Galaxy and supporting titles like Tomb Raider, has faced another wave of layoffs, leaving a growing number of employees without jobs. This recent round of cuts follows a previous layoff of 75 people in March, attributed to the end of certain mandates. The studio's future now hangs in the balance, with multiple sources indicating that many projects have been canceled and a grim outlook for the remaining staff.
In the past week, several former employees have taken to LinkedIn to share their experiences. Gameplay director Samuel Daher expressed his love for working at Eidos but acknowledged the difficult times, stating, 'Times are difficult.' This sentiment resonates with at least a dozen employees now seeking new opportunities. The studio's parent company, Embracer, has been tight-lipped about the situation, declining to comment on layoffs and internal projects, which only adds to the uncertainty.
Insider Gaming has learned that Eidos-Montreal's focus is now on its collaboration with Microsoft and Xbox on games like Grounded 2 and Fable. However, an internal project that began in 2019 is reportedly unviable, leading to further staff reductions. The studio's future remains uncertain, with sources hinting at more layoffs ahead. The question remains: what will become of Eidos-Montreal and its dedicated workforce?
The gaming industry is in a state of flux, and Eidos-Montreal's story is a stark reminder of the challenges faced by developers. As the studio navigates this turbulent period, the fate of its employees and projects hangs in the balance. Will Eidos-Montreal find a way to weather the storm and emerge stronger, or will the recent layoffs signal a more permanent shift in the studio's direction?
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